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Progress in Robotics - FIRA RoboWorld Congress 2009, Incheon, Korea, August 16-20, 2009.
Title Page
2
Preface
5
Organization
6
Table of Contents
9
Humanoid Robotics
9
Time-Varying Affective Response for Humanoid Robots
13
Introduction
13
Related Work
13
Cognitive Basis of TAME
14
Overview
14
Psychological and Mathematical Foundations
15
Architectural Design and Implementation
19
References
20
The Co-simulation of Humanoid Robot Based on Solidworks, ADAMS and Simulink
22
Introduction
22
The Control System Model of Humanoid Robot
22
Humanoid Robot Model
23
Robot Reality
23
Entironment of Robot
25
Controller of Robot
25
The Motion Trajectory Planning of Humanoid Robot
26
The Design of Adaptive Controller of Humanoid Robot
27
The Simulation Example of Adaptive Controller
28
Conclusions
29
References
30
From RoboNova to HUBO: Platforms for Robot Dance
31
Introduction
31
Prior Work
32
Beat Predictor
32
Robot Platforms
33
Experiment
35
Future Work
35
Conclusion
36
References
36
BunnyBot: Humanoid Platform for Research and Teaching
37
Introduction
37
Purpose
37
Overview of BunnyBot
38
Distributed Processing
38
Mainboard Cluster
39
Sensors and Actuators
40
Novel Foot Pressure Sensor
40
Inertial Measurement Unit with Complementary Filter
41
Robust Gripper Design
43
Kinematic Model
43
Conclusion
44
References
44
Teen Sized Humanoid Robot: Archie
46
Introduction
46
Hardware Description
47
Modular Joint Design
47
Brush-Less Motor Controller
49
DC Motor Controller
49
Decentralized Controller
49
Spinal Processing Unit (SPU)
50
Communication Protocol
51
Position Encoders on Start Up
51
Contact-Free Position Encoders for Brushless Motors
52
Conclusion
53
References
53
Interdisciplinary Construction and Implementation of a Human Sized Humanoid Robot by Master Students
54
Introduction
54
Management
55
Mechanical Construction
56
Kinematic and Inverse Dynamic Analyses
56
Force Torque Sensor (FTS)
58
Constructions
59
Electrical Instrumentation and Modeling
59
Data Infrastructure
59
Program Structure
61
Modeling and Verification
61
Verification, Planning and Control
61
Educational Findings
62
Conclusion
62
References
63
Human Robot Interaction
9
Safety Aspects in a Human-Robot Interaction Scenario: A Human Worker Is Co-operating with an Industrial Robot
65
Introduction
65
Initial Situation, Objectives and Approach
66
Motivation
67
Setup Description
68
Hardware Setup
68
Assembly Product Description
69
Assembly Process
70
Safety Aspects
71
Conclusion and Outlook
73
References
73
Integration of a RFID System in a Social Robot
75
Introduction
75
Maggie: The Social Robot
76
Software Architecture
76
RFID Skills in a Social Robot
78
Hardware Requirements
78
Software Requirements
78
Software Architecture of RFID Skills
79
Reading Skill {\tt CRFID_ReadSkill}
80
Writing {\tt Skill CRFID WriteSkill}
80
Experimental Results
81
Tags Detection and Data Reception
81
Application of RFID Skills in the Social Robot Maggie: Medicines Recognition
82
Conclusions
83
References
83
A Practical Study on the Design of a User-Interface Robot Application
86
Introduction
86
Designing an RUI
87
Natural Interaction
87
Balancing Framework
88
Balance the Dimensions for an RUI
89
Case Stidies
91
Conversation Bot
91
Waiter Application
93
Discussion
95
Conclusion
96
References
96
Infrared Remote Control with a Social Robot
98
Introduction
98
Related Previous Works
99
Goals
100
Frame of the Work
100
Automatic-Deliberative Architecture
101
System Implementation
101
Human-Robot Interface
102
Robot-Appliance Interface
102
Integration in AD Architecture
103
Testing the System
105
Conclusions
105
References
106
BlogRobot: Mobile Terminal for Blog Browse Using Physical Representation
108
Introduction
108
Playback the Blog by a Robot
109
Effectiveness of a Robot and Gestures
109
Design Consideration of BlogRobot
109
Dynamic Content Generating by TENORI
110
System Configuration of TENORI
110
Implementation of BlogRobot
111
Add-Up
112
Future Work
112
References
113
An Exploratory Investigation into the Effects of Adaptation in Child-Robot Interaction
114
Introduction
114
Roball - The Robot
115
Distinguishing a Child’s Interaction
116
Interaction Modes
116
Experimental Approach and Settings
117
Analysis and Results
118
Conclusions
120
References
121
Devious Chatbots - Interactive Malware with a Plot
122
Introduction
122
A New Online Infection
123
Interactive Malware
123
Future Research
127
Conclusion
128
References
128
Towards Better Human Robot Interaction: Understand Human Computer Interaction in Social Gaming Using a Video-Enhanced Diary Method
131
Introduction
131
Video-Enhanced Diary Method
132
Experimental Results
135
Human Behavior Analysis
135
Gamer’s Decision Making Process
135
Future Directions and Conclusion
137
References
138
Promotion of Efficient Cooperation by Sharing Environment with an Agent Having a Body in Real World
140
Introduction
140
Real-World Based Interaction
141
Experiment
141
Participants and Task
142
Conditions
143
Hypothesis
143
Results
144
Consideration
144
Conclusion
145
References
145
Interaction Design for a Pet-Like Remote Control
146
Introduction
146
Pet-Like Remote Control Agent
147
Familiarity
147
Stroke Operation
148
TV Remote Agent
148
Stroke Operation
148
Discussions
150
Conclusion
150
References
151
Experiences with a Barista Robot, FusionBot
152
Introduction
152
FusionBot the Barista Robot
153
Software Architecture
154
Speech Recognition
154
Vision Understanding
155
Navigation Control
156
Smart Device Gateway
156
Experiment Setup
157
Results
158
Respondent Characteristics
158
Robot Experience
158
Satisfaction on Tasks
159
Suggestion/Comments on the FusionBot
160
Discussion and Conclusions
161
References
162
Mutually Augmented Cognition
164
Introduction
164
Challenge Scenarios
165
Mutually Augmented Cognition
166
Presentation of Cognitive Systems’ State
168
Online Analysis and Optimization of Human-Machine Interaction
168
Derivation of Knowledge and Learning from the Experience
168
Perception-Cognition-Action Loop
168
State of the Art
169
Computer Science / Plan-Based Control
169
Human Factors and Ergonomics
169
Preliminary Results
171
Conclusion and Outlook
171
References
172
How Humans Optimize Their Interaction with the Environment: The Impact of Action Context on Human Perception
174
Introduction
174
Experimental Paradigm
176
Participants
176
Stimuli and Apparatus
176
Procedure
178
Data Analysis
179
Results
179
Discussion
180
Implication for Robotics
182
Conclusions
183
References
184
Development of a Virtual Presence Sharing System Using a Telework Chair
185
Introduction
185
Avatar-Mediated Interaction
186
Presence Sharing System for a Telework: Ghatcha
187
Concept of the System
187
Development of the Prototype System Using CG
188
Evaluation of the Experiment
188
Experimental Setup
188
Sensory Evaluation
189
Consideration
190
Conclusion
190
References
190
PLEXIL-DL: Language and Runtime for Context-Aware Robot Behaviour
191
Introduction
191
Description Logic
192
PLEXIL
193
Semantics
193
PLEXIL-DL
194
Semantics
194
Runtime
195
Conclusions
197
References
197
Ambient Intelligence in a Smart Home for Energy Efficiency and Eldercare
199
Introduction
199
Energy Efficient Smart Home Technologies
200
Experiment Setup
201
Video Sensor Based Event Recognition
203
Audio Sensor Based Event Detection
203
Results
204
Conclusions
205
References
206
Education and Entertainment
10
Intelligent Technologies for Edutainment Using Multiple Robots
207
Introduction
207
Multiple Robots for Edutainment
208
Robot Edutainment
208
Mobile Robots
209
Human Interface
209
Intelligent Control of Mobile Robots
210
Experimental Results
211
Tele-operation of Soccer Robots
211
Tele-operation of Human-Like Robots
212
Summary
214
Reference
215
Remote Education Based on Robot Edutainment
216
Introduction
216
Robots Used for Edutainment
217
Android Receptionist Robot: SAYA
217
Partner Robots: MOBiMac
219
Remote Education System
220
Remote Control System
220
Lecture Mode for the Remote Education
222
Interaction Mode in the Remote Education
222
Experimental Results
223
Summary
224
References
224
Not Just “Teaching Robotics” but “Teaching through Robotics”
226
Introduction
226
Robots and Robotics - A Brief History
226
The UK National Curriculum - An Example Curriculum
227
Cross-Curriculum Teaching - Valuable Opportunity or Yet Another Set of Good Intentions ?
230
Attempts and Developments to Make Robotics, Computing, Modelling and Computer Game Programming and AI More Accessible - Cricket Logo, Arduino, Scratch
230
Examples and Suggestions for Teaching through Robotics Opportunities in a Range of Subjects
232
Robots and Teaching Those with Special Needs - Using Autism as an Example
233
References
234
A Proposal of Autonomous Robotic Systems Educative Environment
236
Introduction
236
Robots, Languages and Tools
238
Autonomous Toys, Programming Languages and Tools
239
An Application Case between Robots and Autonomous Toys
240
Autonomous Robot System Development Laboratory
241
Conclusions and Future Research Lines
242
References
242
Mechatronics Education: From Paper Design to Product Prototype Using LEGO NXT Parts
244
Introduction
244
Proposed Course Model
245
Design
245
Simulation
246
Control
246
Prototype
247
Testing and Evaluation
247
Case Study
248
Method/Theory
248
Experiment Setup
250
Results and Discussion
251
Conclusions
251
References
251
Fostering Development of Students’ Collective and Self-efficacy in Robotics Projects
252
Introduction
252
Collective and Self-efficacy
253
Pilot Study, 2006-2007
254
Primary Study, 2007-2008
255
Collective Efficacy
257
Conclusion
258
References
259
From an Idea to a Working Robot Prototype: Distributing Knowledge of Robotics through Science Museum Workshops
260
Introduction
260
Robotics Education in Science Museums
260
Learning Activities
261
Educational Study
262
Findings
263
Commitment to Team Success in Achieving the Common Goal
263
Collective Responsibility for Performing the Team Assignment
264
Inclination to Partnership within the Same Gender and Cultural Background
264
Pleasable Experience in the Museum Environment
264
Wish to Work Together and Make Collective Decisions
265
Conclusions
265
References
266
Teaching Electronics through Constructing Sensors and Operating Robots
267
Introduction
267
Didactical Principles of Teaching Mechatronics
268
Course Syllabus and Activities
269
Educational Study
270
Findings
271
Conclusion
273
References
273
Learning from Analogies between Robotic World and Natural Phenomena
274
Introduction
274
The Construction Kit
275
Modeling Natural Phenomena with PicoCricket
276
Heliotropism: A Sunflower Functional Model
276
Homeostasis of the Eye: An Iris Functional Model
278
Educational Study
279
Findings
280
Conclusion
281
References
281
Integrating Robot Design Competitions into the Curriculum and K-12 Outreach Activities
283
Introduction
283
Robot Design Competitions
284
Robo-Hoops Robot Competition
284
Firefighting Robot Competition
284
Mini Grand Challenge
285
Integration into Curriculum and K-12 Outreach Activities
286
Assessment of Robot Contests
287
Summary and Conclusions
289
References
290
Teamwork and Robot Competitions in the Undergraduate Program at the Copenhagen University College of Engineering
291
Introduction
291
Objectives of the Robot-Project
292
The Compulsory Task
292
Some Design Details
294
An Example of the Free Task Design
296
The Evaluations and the Competition
296
Conclusions
297
References
298
Cooperative Robotics
11
Multiagents System with Dynamic Box Change for MiroSot
299
Introduction
299
The Structure of the MAS for MiroSot
300
Dynamic Box Change of Identities of Agents and Their Existence
300
Action - "Total Defensive"
301
Action - "Attack"
304
Conclusion
304
References
304
Multi Block Localization of Multiple Robots
305
Introduction
305
Indoor Global-Localizaiton(IGS)
306
iGS Basic Principle
306
Position Measurement
306
Localization of Multiple Robots
307
Localization of Multiple Robots
307
Master and Slave Method
308
Master and Slave Method
309
Simulation
310
Conclusion
311
References
311
Soty-Segment: Robust Color Patch Design to Lighting Condition Variation
312
Introduction
312
Previous Color Patch Designs
313
Soty-Segment Color Patch Design
314
Preprocessing
314
Algorithm of Color Patch Recognition
316
Color Demarcation
318
Experiments
318
Revision of Distortion
319
Color Patch Recognition
319
Conclusion
320
References
320
Task-Based Flocking Algorithm for Mobile Robot Cooperation
322
Introduction
322
Task-Based Flocking Algorithm
323
Task-Based Flocking Algorithm
323
Flocking Model
324
Task and Switching Criteria
326
Performance Feedback Criterion
327
Algorithm Analysis and Implement
327
Stability Analysis
327
Rule of Task
328
Algorithm Implement
329
Experiment
330
Experiment Setup
330
Experiment Results
330
Conclusion
332
References
332
Analysis of Spatially Limited Local Communication for Multi-Robot Foraging
334
Introduction
334
Concepts
335
Hardware Robots
335
Simulation
336
Landmark-Based Navigation
336
Communication
337
Program Concept
337
Evaluation Scenarios
338
Results
339
Conclusion
342
References
343
AMiRESot – A New Robot Soccer League with Autonomous Miniature Robots
344
Introduction
344
AMiRESot Rules
345
The Field of Play and the Ball
345
The Players
346
The Player’s Equipment
346
The Referee
347
Duration of the Match
347
Start and Restart of Play
348
The Ball In and Out of Play
348
Method of Scoring
348
Offside
349
Fouls and Misconduct
349
Free Kicks
349
Robot Platform
350
Robot Chassis
350
Robot Drive
351
Robot Sensors
351
Robot Information Processing
353
Software: Operating System and Simulation
354
Tournaments
354
Conclusion
356
References
356
Robotic System Design
12
BeBot: A Modular Mobile Miniature Robot Platform Supporting Hardware Reconfiguration and Multi-standard Communication
358
Introduction
358
Platform
359
Software Environment
361
Special Features
362
Wireless Communication
362
Dynamic Reconfiguration
363
Applications
364
Mechatronic Seminar
364
Image Processing Project
365
Research Project Guardians
365
Conclusion
367
References
367
System Design for Semi-automatic AndroSot
369
Introduction
369
Computer Vision
370
Strategy
370
Communication
370
Humanoid Robot
371
Computer Vision Subsystem
371
Strategy Subsystem
371
Communication Subsystem
372
PC Side Communication Module
372
Humanoid Robot Side Communication Module
373
Humanoid Robot
373
Main Feature of Humanoid Robot in the Market
373
Sensor for the Robot
374
Conclusion and Future Development
374
References
375
Learning, Optimization, Communication
12
Extended TA Algorithm for Adapting a Situation Ontology
376
Introduction
376
Ontology Based Situation Recognition
377
Definition of Situation Recognition Process
378
Situation-Aggregation-Tree (SAT)
378
Basic Principle of TAA
379
Improvement
381
Conclusion
382
References
383
An Integer-Coded Chaotic Particle Swarm Optimization for Traveling Salesman Problem
384
Introduction
384
The Mathematical Model of TSP
385
General Mathematical Model
385
TSP Model Based on Permutation and Combination
386
ICPSO Algorithm for Solving TSP
386
Particle Encoding
386
Velocity-Position Model
386
The Definition of Fitness Function
388
The Solving Process of TSP Based on ICPSO
388
Simulation Experiment and Analysis
389
Conclusion
391
References
391
USAR Robot Communication Using ZigBee Technology
392
Introduction
392
Attenuation of RF Signal in Rubble
393
Link Margin for ZigBee Device
393
Link Margin for WiFi Access Point
393
WIFI versus ZIGBEE
393
Experiment Equipments
394
Soil Environment
395
Attenuation of Materials
395
Construction of Artificial Rubble
397
Data Routing Experiments
398
Experiment Setup
398
Monitoring Program
398
Experiment Description and Results
398
Routing Reconnection Tests
399
Conclusions
401
References
401
Author Index
403
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