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Simulating Interacting Agents and Social Phenomena
3
Preface
5
Contents
7
Part I: Norms, Diffusion and Social Networks
13
A Classification of Normative Architectures
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1 .Introduction
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2 .The Selected Cases
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3 .A Classification of Design Decisions
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3.1 .Design Decision 1: The Scale from Logic to Decision Theory
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3.2 .Design Decision 2: Single or Social Agents?
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3.3 .Design Decision 3: Concepts of Norms
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3.4 .Design Decision 4: Static or Dynamic Norms?
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3.5 .Design Decision 5: Norm Conflicts
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4 .Conclusion
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References
28
The Complex Loop of Norm Emergence: A Simulation Model
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1 .Introduction
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2 .Existent Approaches
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3 .Social Norms
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4 .Objectives
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5 .Finding Out Norms
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6 .Normative Architecture
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6.1 .Norm Recognizer
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7 .The Simulation Model
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7.1 .Moving Across Scenarios
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7.2 .Social Conformers
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7.3 .Norm-Recognizers
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8 .The Simulator
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9 .Results and Discussion
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9.1 .Results with Social Conformers
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9.2 .Results with Norm Recognizers
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10 .Concluding Remarks
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References
45
A Social Network Model of Direct Versus Indirect Reciprocity in a Corrections-Based Therapeutic Community
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1 .Introduction
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2 .Theoretical Background
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2.1 .Direct and Indirect Reciprocity
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2.2 .Indirect and Direct Reciprocity in TCs
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3 .Methodology
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3.1 .Agent-Based Model
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3.2 .Data
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3.3 .Analysis
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4 .Results
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5 .Conclusion
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References
56
A Force-Directed Layout for Community Detection with Automatic Clusterization
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1 .Introduction
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2 .A Weakness of .Q
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3 .Related Work
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4 .Community Structure Properties
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4.1 .Node Degree
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4.2 .Graph Distance
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5 .Algorithms
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5.1 .Force-Directed Layout
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5.2 .Convergence
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5.3 .Motivation
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5.4 .Clustering
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5.5 .Example
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6 .Results
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6.1 .Social Network Results
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7 .Improvements
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7.1 .a-Searching
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7.2 .Refining e
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8 .Results
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9 .Conclusion & Future Work
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References
72
Comparing Two Sexual Mixing Schemes for Modelling the Spread of HIV/AIDS
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1 .Introduction
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2 .Specification for Two Sexual Mixing Schemes
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2.1 .A Scheme Based on Simple Aspiration and Quality Measure
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2.2 .A Scheme Based on Endorsements
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3 .Simulation Results
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3.1 .Characteristics of the Simulated Heterosexual Networks
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3.2 .HIV/AIDS Prevalence
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4 .Discussion and Outlook
82
References
83
Exploring Context Permeability in Multiple Social Networks
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1 .Introduction
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2 .Multiple and Multi-Modal Relations
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3 .Relations, Roles and Contexts
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4 .Social Network Representations and Analysis
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5 .Consensus Games
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6 .Experimental Setting
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7 .Analysis of Simulation Outcomes
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8 .Conclusions and Future Work
93
References
94
A Naturalistic Multi-Agent Model of Word-of-Mouth Dynamics
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1 .Modeling Word-of-Mouth
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1.1 .Evidence on Word-of-Mouth
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1.2 .Existing Models
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1.3 .Target
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2 .Model
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2.1 .Structure of Interactions
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2.2 .Knowledge Representation
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2.3 .Communicative Behavior
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3 .Simulation
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3.1 .Dynamics with Active Searches
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3.2 .Using an Event to Facilitate Diffusion of Information
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3.3 .Diffusion of Related Products
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4 .Discussion
105
References
106
Part II: Economy, Market and Organization
107
Introducing Preference Heterogeneity into a Monocentric Urban Model: An Agent-Based Land Market Model
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1 .Introduction
109
2 .The Model
110
3 .Simulation Experiments
112
3.1 .Experiment 1
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3.2 .Experiment 2
116
4 .Conclusions and Discussions
119
References
121
The Agent-Based Double Auction Markets: 15 Years On
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1 .Introduction: It Takes Time to See “Change”
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2 .Agent-Based Double Auction Markets: Literature Review
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2.1 .Gode-Sunder Model
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2.2 .Santa Fe Double Auction Markets
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2.3 .Andrews-Prager Model
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2.4 .AIE-DA
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3 .Experimental Design
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3.1 .Market Mechanism
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3.2 .Trading Strategies
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3.3 .GP Trading Agents
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3.4 .Experimental Procedures
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4 .Results: GP Agents Versus Non-Autonomous Traders
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5 .Conclusion
138
References
139
A Doubly Structural Network Model and Analysis on the Emergence of Money*
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1 .Introduction
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1.1 .Problems Regarding the Origin/Emergence of Money
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1.2 .Mathematical Models for the Emergence of Money
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2 .Doubly Structural Network Model
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3 .Doubly Structural Network Model of the Emergence of Money
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4 .Mean-Field Dynamics Analysis of the Emergence of Money
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4.1 .Mean-Field Dynamics
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4.2 .Emergence Scenario Using Mean-Field Dynamics
147
5 .Simulation Experimentation
150
6 .Conclusion
152
References
152
Analysis of Knowledge Retrieval Heuristics in Concurrent Software Development Teams
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1 .Introduction
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2 .Model
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2.1 .PCANNS Scheme
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2.2 .Concurrent Software Development Team
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2.3 .Knowledge Retrieval Heuristics
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2.4 .Simulation Flow
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3 .Parameter Calibration
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4 .Effective Knowledge Retrieval Heuristics
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5 .Scope and Grounding
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6 .Summary and Future Work
163
.Appendix: Algorithm of Knowledge-Retrieval Heauristics
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.Minimum effort type
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.Risk aversion type
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.“Ask others” type
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.“Acquire on my own” type
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.Broad retrieval type
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.Random type
166
References
166
Reputation and Economic Performance in Industrial Districts: Modelling Social Complexity Through Multi-Agent Systems
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1 .Introduction
167
1.1 .Research Hypothesis
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2 .The Simulation Model
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2.1 .Partner Selection and Economic Exchange
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2.2 .Information Exchange
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3 .Results
173
4 .Concluding Remarks
177
References
178
Part III: Modeling Approaches and Programming Environments
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Injecting Data into Agent-Based Simulation
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1 .Introduction
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2 .The Classical View
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2.1 .The Logic of Simulation
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2.2 .Issues with Abstract ABMs
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3 .Sources of Data
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4 .The Data-Driven Flow: Adapting the Logic
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5 .Discussion and Difficulties of the Approach
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6 .A Case Study: the Mentat Model
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6.1 .Context of the Model
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6.2 .The Randomly Initialised Version: Mentat-RND
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6.3 .The Version Initialised with Data: Mentat-DAT
189
6.4 .Comparison of Outputs
189
7 .Concluding Remarks
190
References
191
The MASON HouseholdsWorld Model of Pastoral Nomad Societies
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1 .Introduction: Motivation and Background
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2 .The HouseholdsWorld Model
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2.1 .Households
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2.2 .Camps
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2.3 .Natural Environment
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3 .Simulated Dynamics
199
4 .Summary
201
References
203
Effects of Adding a Simple Rule to a Reactive Simulation
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1 .Introduction
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2 .Extending the Original Model
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3 .Social Organisation
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4 .Final Considerations
211
References
211
Applying Image Texture Measures to Describe Segregation in Agent-Based Modeling
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1 .Introduction
212
2 .Gibbs Random Field in Image Processing
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2.1 .Definition
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2.2 .Image Simulation with Markov Chain Monte Carlo Methods
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2.3 .Example: An Ising/Potts Class of GRF
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3 .Schelling Segregation Model
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3.1 .Original Schelling Model
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3.2 .Schelling Model as a Derin and Elliott GRF
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4 .Texture Measures Applied to Segregation
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5 .Application to the Output of an Agent Based Model
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6 .Applications to Social Simulation Beyond the 2D Grid
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7 .Conclusion
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References
224
Autonomous Tags: Language as Generative of Culture
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1 .Introduction
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2 .Symbolic Interactionist Simulation
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3 .SISTER
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3.1 .The Design of SISTER
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3.2 .Mutual Information to Measure Roles
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3.3 .Experiment
236
3.4 .Results
238
3.5 .Discussion
242
4 .Future Directions
248
References
249
Virtual City Model for Simulating Social Phenomena
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1 .Introduction
251
2 .Abstract of SOARS
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3 .Details of the Model
252
4 .Structure of Virtual City
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5 .Settings for the Virtual City
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6 .Behaviors of Agents in the Virtual City
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7 .An Example of the Virtual City
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8 .Use Case of the Model
256
9 .Future Works
259
References
260
Modeling Endogenous Coordination Using a Dynamic Language*
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1 .Introduction
263
2 .Related Work
263
3 .The EndEC Model
264
4 .Implementation of the EndEC Model
266
5 .Conclusions
272
References
273
Author Index
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Keyword Index
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